Positive Qualities

I’m going to make a list here
SR4A = Core Rule book
Unwired = Unwired Expansion
Street Magic = Street Magic Expansion
Aug = Augmented Expansion
RC = Runner’s Companion Expansion

Quality BP Reference Effect
Adept 5 p. 90 SR4A Become an Adept
Adrenaline Surge 15 p. 96 RC Need to look up*
Ambidextrous 5 p. 90 SR4A Fight offhand without penalty
Analytical Mind 5 p. 96 RC Need to look up*
Animal Empathy 10 p. 90 SR4A Need to look up*
Aptitude 10 p. 90 SR4A Able to buy a specific skill up to 7
Astral Chameleon 5 p. 90 SR4A Mages and other magical creatures have trouble detecting you
Astral Sight 5 p. 24, Street Magic Can see into the astral without needing to be a magician
Biocompatability 10 p. 20, Aug Better compatible with Cyberware
Bilingual 5 p. 96 RC Have two native languages
Black Market Pipeline 10 p. 96 RC Need to look up*
Blandness 10 p. 90 SR4A Blends into a crowd
Born Rich 10 p. 96 RC Can spend more BP than normal in equiptment
Catlike 10 p. 96 RC Need to look up*
Codeslinger 10 p. 90 SR4A specifically good at a particular action
College Education 5 p. 96 RC Get more out of academic knowledge rolls
Common Sense 5 p. 96 RC
Chatty 5 p. 36, Unwired Need to look up*
Deep Cover 5 or 10 p. 97 RC Need to look up*
Digital Doppelganger 10 p. 97 RC You have someone else’s record on file under your name
Double Jointed 5 p. 90 SR4A Need to look up, but likely good at getting out of binds*
Erased 5 or 10 p. 90 SR4A Need to look up*
Escaped Clone 5 p. 97 RC Need to look up*
Exceptional Attribute 20 p.91 SR4A Can buy one attribute up one higher than normal
Fame 5 to 15 p. 97 RC You’re a well known figure
First Impression 5 p.91 SR4A People tend to give you the benefit of the doubt
Focused Concentration 10 or 20 p.91 SR4A Need to look up*
Gearhead 5 or 10 p. 98 RC Good at mechanics
Genecrafted 5 p. 20, Aug You were genetically enhanced en utero
Genetic Heritage 10 p. 20, Aug Need to look up*
Guts 5 p.91 SR4A Need to look up*
Hawk Eye 5 p. 98 RC Good eyes
High Pain Tolerance 5 to 15 p.91 SR4A Good at ignoring wound penalties
Home Ground 10 p.91 SR4A Have turf you know better than your competition
Human Looking 5 p.91 SR4A You’re an elf or an orc who can pass for human
Inspired 5 p. 98 RC You’re a creative genius
Intuitive Hacking 5 p. 37, Unwired Need to look up*
Latent Awakening 5 p. 25, Street Magic At some point in the story, you gain Magic at GM’s discretion
Juryrigger 10 p. 98 RC Need to look up*
Latent Technomancer 5 p. 37, Unwired At some point in the story, you gain technomancer powers, at GM’s discretion
Lightning Reflexes 15 p. 98 RC Quick on the draw
Linguist 5 p. 98 RC Buy Languages cheaper
Lucky 20 p.91 SR4A Need to look up*
Made Man 10 p. 98 RC You’re in good with the Mob or other criminal organization
Magician 15 p.91 SR4A Become a Magician
Magic Resistance 5 to 20 p.91 SR4A Better resistance to magic
Mentor Spirit 5 p.92 SR4A A spirit teaches you
Mistaken Identity 10 p. 98 RC People tend to mix you up with someone with a good reputation
More than Metahuman 5 p. 37, Unwired Need to look up*
Murky Link 10 p.92 SR4A Need to look up*
Mystic Adept 10 p.92 SR4A Do both Adepty stuff, and Magicy Stuff
Natural Athlete 10 p. 100 RC Need to look up*
Natural Hardening 10 p.92 SR4A Has to do with Matrix stuff, but need to look up*
Natural Immunity 5 or 15 p.92 SR4A Need to look up*
Night Vision 5 p. 100 RC See well at night
Obscure 5 p. 37, Unwired Need to look up*
Outdoorsman 10 p. 100 RC Need to look up*
Paragon 5 p. 37, Unwired Need to look up*
Perceptive 5 or 10 p. 100 RC Need to look up*
Perfect Time 5 p. 100 RC Always know what time it is
Photographic Memory 10 p.92 SR4A Need to look up*
Privileged Family Name 5 p. 100 RC You’re family is well known and powerful.
Quick Healer 10 p. 92, SR4A Heal quicker
Resistance to Pathogens/Toxins 5 or 10 p. 93, SR4A Need to look up*
Restricted Gear 5 p. 101 RC You have access to a piece of military or other restricted equiptment
Resonance Bond Sprite’s Edge x 5 p. 37, Unwired Like Spirit Pact but with a Net Sprite
School of Hard Knocks 5 p. 101 RC Get better than normal results from Street Knowledge rolls
Sense of Direction 5 p. 101 RC You know where you’re going more often than not
Sensei 5 p. 101 RC You have a mentor who will teach you… martial arts? I’ll look it up*
Speed Reading 5 p. 101 RC You’re good at absorbing information quickly
Spell/Spirit Knack 5 p. 26, Street Magic Need to look up*
Spirit Affinity 10 p. 93, SR4A Good at dealing with a specific type of spirit
Spirit Pact Spirit’s Edge x 5 p. 26, Street Magic Have a preexisting pact with a spirit
Synthetic Sympathy 10 p. 37, Unwired Need to look up*
Technomancer 5 BP p. 93, SR4A Can manipulate the net without a device
Tough as Nails 10 per level p. 101 RC Need to look up*
Toughness 10 p. 93, SR4A Need to look up*
Trust Fund 10 or 20 p. 101 RC At some point, GM’s discression, you get a lot of cash
Trustworthy 5 or 20 p. 101 RC Need to look up*
Type O System 30 p. 20, Aug Need to look up*
Water Sprite 5 p. 101 RC Need to look up*
Wild Card Nano Prototype 30 p. 20, Aug Need to look up*
Will to Live 5 to 15 p. 93, SR4A

Positive Qualities

Regenesis zathael